
I would recommend placing multiple City and town game logics throughout the map,in the eden editor,depending on size i would space them out to a 1000 meter radius of each other. The AI SHOULD then spawn.The map your using does not have what ravage needs to spwan the AI because of locations or lack there of if im not mistaken. You can place down location logics spread around the map,such as "town" "city" named logics. However I never did see and raiders, bandits or survivors, any way I can force that to happen? So I spent a couple hours making several villages a few bases and other various POIs, added in a bunch of hordes and I got zombies when I want them =). It has zero indigenous paths,roads or structures but I plopped down the ravage modules and took it for a spin - Not surprisingly I didn't see much, a few zombies around a couple rushed camp areas I set up.



A really nice map from Makhno called N'Djenahoud released yesterday.
